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	<title>Comments on: Pattern makers know best</title>
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	<link>http://www.fashion-incubator.com/archive/pattern_makers_know_best/</link>
	<description>How to start a clothing line or run the one you have, better.</description>
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		<title>By: Laura</title>
		<link>http://www.fashion-incubator.com/archive/pattern_makers_know_best/comment-page-1/#comment-20419</link>
		<dc:creator>Laura</dc:creator>
		<pubDate>Tue, 01 Dec 2009 12:44:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.fashion-incubator.com/2005/11/pattern_makers_know_best/#comment-20419</guid>
		<description>There is really no reason to demonize CAD systems. The problem comes from most peoples assumptions that the the computer &quot;makes&quot; the pattern. As a patternmaker coming up in the early 90&#039;s I was trained to make patterns on a Gerber. It is my pencil, my ruler and my curve stick.  My patterns do not fit worse because they were created on a CAD, they still reqire 1 to 2 prototypes before approval - just like patterns created on the table. It&#039;s just a more efficient way to store and revise patterns, that is if you are properly trained. I have know many hand pattern makers who had difficulty making the transistion, and as I too find it more difficult to adjust to new software releases etc. So I think it&#039;s all in what you learn on.
A last note. I have a digitizer, but I oly use it when I have a request to copy a garment. I rub off the sample - then digitize the rub off and grade from there.</description>
		<content:encoded><![CDATA[<p>There is really no reason to demonize CAD systems. The problem comes from most peoples assumptions that the the computer &#8220;makes&#8221; the pattern. As a patternmaker coming up in the early 90&#8217;s I was trained to make patterns on a Gerber. It is my pencil, my ruler and my curve stick.  My patterns do not fit worse because they were created on a CAD, they still reqire 1 to 2 prototypes before approval &#8211; just like patterns created on the table. It&#8217;s just a more efficient way to store and revise patterns, that is if you are properly trained. I have know many hand pattern makers who had difficulty making the transistion, and as I too find it more difficult to adjust to new software releases etc. So I think it&#8217;s all in what you learn on.<br />
A last note. I have a digitizer, but I oly use it when I have a request to copy a garment. I rub off the sample &#8211; then digitize the rub off and grade from there.</p>
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		<title>By: J C Sprowls</title>
		<link>http://www.fashion-incubator.com/archive/pattern_makers_know_best/comment-page-1/#comment-1130</link>
		<dc:creator>J C Sprowls</dc:creator>
		<pubDate>Sun, 02 Dec 2007 18:58:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.fashion-incubator.com/2005/11/pattern_makers_know_best/#comment-1130</guid>
		<description>What I liked most about this article is the reference to Tuka&#039;s article. In it, Ram is not trying to persuade buyers that CAD will magically solve their problems, that it&#039;s a powerful tool. Not only for price; but, also for functionality and philosophy, I&#039;m almost certain that Tuka will be the system I purchase in late &#039;08 or early &#039;09.

I&#039;ve used student (i.e. pared-down) versions of commercial CAD system and a few of the hobby systems to generate patterns, before. We still have to analyze (i.e. walk pieces, fold out darts &amp; pleats, etc.) and test (i.e. sew up a dummy or sample) the pattern in order to prove it for production. These steps are frequently overlooked, especially by the overly-confident and the overly-eager.

I agree w/ Rocio. Scale models are absolutely essential to work out problems, to study complex features or learn the properties of the materials that will be used. I do the same when working with materials that are new to me.
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		<content:encoded><![CDATA[<p>What I liked most about this article is the reference to Tuka&#8217;s article. In it, Ram is not trying to persuade buyers that CAD will magically solve their problems, that it&#8217;s a powerful tool. Not only for price; but, also for functionality and philosophy, I&#8217;m almost certain that Tuka will be the system I purchase in late &#8216;08 or early &#8216;09.</p>
<p>I&#8217;ve used student (i.e. pared-down) versions of commercial CAD system and a few of the hobby systems to generate patterns, before. We still have to analyze (i.e. walk pieces, fold out darts &#038; pleats, etc.) and test (i.e. sew up a dummy or sample) the pattern in order to prove it for production. These steps are frequently overlooked, especially by the overly-confident and the overly-eager.</p>
<p>I agree w/ Rocio. Scale models are absolutely essential to work out problems, to study complex features or learn the properties of the materials that will be used. I do the same when working with materials that are new to me.</p>
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		<title>By: hannah</title>
		<link>http://www.fashion-incubator.com/archive/pattern_makers_know_best/comment-page-1/#comment-1129</link>
		<dc:creator>hannah</dc:creator>
		<pubDate>Sun, 02 Dec 2007 14:30:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.fashion-incubator.com/2005/11/pattern_makers_know_best/#comment-1129</guid>
		<description>Hurray!
I started patternmaking fairly recently and it seems that everyone -- whether they know anything about patternmaking or not -- wants to tell me that I am living in the stone age and my skills will be useless in the very near future.  So good to hear someone whose  experience and knowledge I respect say differently. Thanks!
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		<content:encoded><![CDATA[<p>Hurray!<br />
I started patternmaking fairly recently and it seems that everyone &#8212; whether they know anything about patternmaking or not &#8212; wants to tell me that I am living in the stone age and my skills will be useless in the very near future.  So good to hear someone whose  experience and knowledge I respect say differently. Thanks!</p>
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		<title>By: Rocio</title>
		<link>http://www.fashion-incubator.com/archive/pattern_makers_know_best/comment-page-1/#comment-1128</link>
		<dc:creator>Rocio</dc:creator>
		<pubDate>Sat, 01 Dec 2007 16:19:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.fashion-incubator.com/2005/11/pattern_makers_know_best/#comment-1128</guid>
		<description>This got my attention because I have a client that manufactures &quot;bouncy castles&quot; for kid&#039;s parties...
By using CAD, I cut the development cycle from 7 weeks to 2.

Due to the time (and expense) it takes to work with actual size samples, we make the prototypes at 1/4 scale and once they are approved, or changes are finalised I scale them up to true size and make the markes.

While I agree that the results would leave a lot to be desired if I didn&#039;t have a strong pattern making background, the savings from cutting down the development cycle and lower sampling costs have already paid for the CAD system in 3 months...

The biggest misconception  is to think of a CAD system as anything other than a tool!
Trying to execute a complex design, I would usually drape the parts I don&#039;t have a block for first instead of trying to come up with a flat pattern on paper (in the days when I used to work by hand), so now I would still drape the complex features and DIGITISE THEM into the CAD system where I can use existing blocks to finalise it in a fraction of the time.
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		<content:encoded><![CDATA[<p>This got my attention because I have a client that manufactures &#8220;bouncy castles&#8221; for kid&#8217;s parties&#8230;<br />
By using CAD, I cut the development cycle from 7 weeks to 2.</p>
<p>Due to the time (and expense) it takes to work with actual size samples, we make the prototypes at 1/4 scale and once they are approved, or changes are finalised I scale them up to true size and make the markes.</p>
<p>While I agree that the results would leave a lot to be desired if I didn&#8217;t have a strong pattern making background, the savings from cutting down the development cycle and lower sampling costs have already paid for the CAD system in 3 months&#8230;</p>
<p>The biggest misconception  is to think of a CAD system as anything other than a tool!<br />
Trying to execute a complex design, I would usually drape the parts I don&#8217;t have a block for first instead of trying to come up with a flat pattern on paper (in the days when I used to work by hand), so now I would still drape the complex features and DIGITISE THEM into the CAD system where I can use existing blocks to finalise it in a fraction of the time.</p>
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