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	<title>Comments on: Piece rate is good</title>
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	<link>http://www.fashion-incubator.com/archive/piece_rate_is_good/</link>
	<description>How to start a clothing line or run the one you have, better.</description>
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		<title>By: Jim G</title>
		<link>http://www.fashion-incubator.com/archive/piece_rate_is_good/comment-page-1/#comment-1947</link>
		<dc:creator>Jim G</dc:creator>
		<pubDate>Thu, 10 May 2007 14:43:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.fashion-incubator.com/2006/01/piece_rate_is_good/#comment-1947</guid>
		<description>Was doing a search for piece rate and this site came up.  I am the Production Manager for military supplier.  We have pyrotechnic work, CNC machine work, welding, assembly and plating work.  I&#039;ve been with the Co. for 18 years, managing for 12.  The biggest problem I&#039;ve had is getting new supervisors (that come from other buisnesses) or assistants to &#039;buy into&#039; the rate system.
We have always used the rate system and as I started out on the assembly floor, I love it.  As long as the checks and balances are in place to assure quality, everybody does win.  The problems begin when you lose those checks and balances.
Our Engineering dept sets our preliminary rates and then we adjust up or down as necessary.  Our plant wide average is 140% give or take.  We adjust rates anytime our average for the given job is either below 90% or above 200%, (we have around 250 different jobs).  Generally the open book format for discussing rate changes has worked for me.  I talk about the pay structure and how line works aren&#039;t suposed to make more than their bosses.
We pay our overtime rated work by using 150% of the base wage and then use the &#039;rate formula&#039; as normal.
I shy away from much of the new era lingo, whether it&#039;s english or not.  I find most of the time we over-complicate things.  It&#039;s true saying, &quot;just get it done&quot; or &quot;what ever it takes&quot; are the poorest examples of leadership, but I resist change for the sake of change and just trying something because it&#039;s a new fad.
I disagree with the continuous improvement plans to the degree that does that mean perfection is the goal?  As long as we have human workers (forever I hope) perfection can&#039;t be achievied.

Nice blog to see others working the same things I do!
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		<content:encoded><![CDATA[<p>Was doing a search for piece rate and this site came up.  I am the Production Manager for military supplier.  We have pyrotechnic work, CNC machine work, welding, assembly and plating work.  I&#8217;ve been with the Co. for 18 years, managing for 12.  The biggest problem I&#8217;ve had is getting new supervisors (that come from other buisnesses) or assistants to &#8216;buy into&#8217; the rate system.<br />
We have always used the rate system and as I started out on the assembly floor, I love it.  As long as the checks and balances are in place to assure quality, everybody does win.  The problems begin when you lose those checks and balances.<br />
Our Engineering dept sets our preliminary rates and then we adjust up or down as necessary.  Our plant wide average is 140% give or take.  We adjust rates anytime our average for the given job is either below 90% or above 200%, (we have around 250 different jobs).  Generally the open book format for discussing rate changes has worked for me.  I talk about the pay structure and how line works aren&#8217;t suposed to make more than their bosses.<br />
We pay our overtime rated work by using 150% of the base wage and then use the &#8216;rate formula&#8217; as normal.<br />
I shy away from much of the new era lingo, whether it&#8217;s english or not.  I find most of the time we over-complicate things.  It&#8217;s true saying, &#8220;just get it done&#8221; or &#8220;what ever it takes&#8221; are the poorest examples of leadership, but I resist change for the sake of change and just trying something because it&#8217;s a new fad.<br />
I disagree with the continuous improvement plans to the degree that does that mean perfection is the goal?  As long as we have human workers (forever I hope) perfection can&#8217;t be achievied.</p>
<p>Nice blog to see others working the same things I do!</p>
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		<title>By: Alison Cummins</title>
		<link>http://www.fashion-incubator.com/archive/piece_rate_is_good/comment-page-1/#comment-1946</link>
		<dc:creator>Alison Cummins</dc:creator>
		<pubDate>Sun, 05 Mar 2006 22:17:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.fashion-incubator.com/2006/01/piece_rate_is_good/#comment-1946</guid>
		<description>&quot;As pricing pressure becomes difficult to abosorb, it is difficult for sewing line workers to accept the fact that their piece rate need to chage as well.&quot;

Yes, but this goes for anybody. I work in telecom, and we&#039;ve been subjected to huge pricing pressures over the last seven years. We&#039;ve had layoffs, restructurings, and simply more work piled on our plates with the casual instruction to &quot;work smarter, not harder.&quot; But nobody has come to me and said &quot;Oh, by the way, your salary is going to be cut 10%.&quot; Because I would quit if they did.
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		<content:encoded><![CDATA[<p>&#8220;As pricing pressure becomes difficult to abosorb, it is difficult for sewing line workers to accept the fact that their piece rate need to chage as well.&#8221;</p>
<p>Yes, but this goes for anybody. I work in telecom, and we&#8217;ve been subjected to huge pricing pressures over the last seven years. We&#8217;ve had layoffs, restructurings, and simply more work piled on our plates with the casual instruction to &#8220;work smarter, not harder.&#8221; But nobody has come to me and said &#8220;Oh, by the way, your salary is going to be cut 10%.&#8221; Because I would quit if they did.</p>
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		<title>By: Andy Chang</title>
		<link>http://www.fashion-incubator.com/archive/piece_rate_is_good/comment-page-1/#comment-1945</link>
		<dc:creator>Andy Chang</dc:creator>
		<pubDate>Sun, 05 Mar 2006 04:43:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.fashion-incubator.com/2006/01/piece_rate_is_good/#comment-1945</guid>
		<description>Piece Rate is good for motivation and quality can be easily tied into the system using a tier structure.

In my factory I think the pain is calculating the over time pc rate, it is very labor intensive and with over 2000 workers, it requires a team of people to calculate.

A second problem is as productivity is improved, it is more difficult for factory to re-adjust pc rate once it has been published.  As pricing pressure becomes difficult to abosorb, it is difficult for sewing line workers to accept the fact that their piece rate need to chage as well
</description>
		<content:encoded><![CDATA[<p>Piece Rate is good for motivation and quality can be easily tied into the system using a tier structure.</p>
<p>In my factory I think the pain is calculating the over time pc rate, it is very labor intensive and with over 2000 workers, it requires a team of people to calculate.</p>
<p>A second problem is as productivity is improved, it is more difficult for factory to re-adjust pc rate once it has been published.  As pricing pressure becomes difficult to abosorb, it is difficult for sewing line workers to accept the fact that their piece rate need to chage as well</p>
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		<title>By: Kathleen</title>
		<link>http://www.fashion-incubator.com/archive/piece_rate_is_good/comment-page-1/#comment-1944</link>
		<dc:creator>Kathleen</dc:creator>
		<pubDate>Fri, 03 Mar 2006 20:18:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.fashion-incubator.com/2006/01/piece_rate_is_good/#comment-1944</guid>
		<description>&lt;i&gt;This results in increased cost thru inventory, movement, space, and the possibility of obsolesence and scrap.&lt;/i&gt;

Before I forget, read  &lt;a href=&quot;http://www.evolvingexcellence.com/blog/2005/12/perqs_of_superf.html&quot; rel=&quot;nofollow&quot;&gt;The genius of superfactory readers&lt;/a&gt; on evolving excellence blog. It&#039;s a   post that Bill Wadell wrote about me and the particular idea I&#039;m about to explain to you.

This goes to the heart of my continual assertion in lean circles that not all industries are created equal. Due to inherent differences between classes of industries, they won&#039;t be able to apply lean principles in the model most currently espoused and discussed. For example, agriculture. You cannot pull corn like cars. Does this mean agriculture can&#039;t get leaner? Of course not.

I believe that industries that are &quot;closer to the dirt&quot; like agriculture, apparel and housing (echoing the primary needs as described by Maslov as food, clothing and shelter) will have facets of their businesses that cannot follow the model most currently depicted by Toyota. Lean looks different in different industries. Making single count units to order in apparel isn&#039;t tenable anymore than producing one single serving of corn is. I argue that some industries can never  totally eliminate batch production due to fundamental differences inherent to their products.

I&#039;ve been trying to direct the discussion of lean -in this corner of manufacturing- toward exploring what concepts apply to us and which don&#039;t. Some facets are already used by many firms, they just don&#039;t know that&#039;s what it is. We&#039;ve done some of these things well before Lean became known. For example, before 1980, it was largely unheard of for a manufacturer to cut and sew a line without having secured the orders beforehand. That was &quot;lean&quot; and that&#039;s the way manufacturers used to produce.

Rather than using the protocols established by Toyota -such as the disparity you mention with takt time- I think we need to explore what concepts apply to us, what concepts are a force in our industry but not in others, and what it is that we can reasonably accomplish, all while reducing waste. The fact remains, for most cut and sew businesses, at least some batch processing is unavoidable. Ask any farmer. He&#039;ll tell you the same :)
</description>
		<content:encoded><![CDATA[<p><i>This results in increased cost thru inventory, movement, space, and the possibility of obsolesence and scrap.</i></p>
<p>Before I forget, read  <a href="http://www.evolvingexcellence.com/blog/2005/12/perqs_of_superf.html" rel="nofollow">The genius of superfactory readers</a> on evolving excellence blog. It&#8217;s a   post that Bill Wadell wrote about me and the particular idea I&#8217;m about to explain to you.</p>
<p>This goes to the heart of my continual assertion in lean circles that not all industries are created equal. Due to inherent differences between classes of industries, they won&#8217;t be able to apply lean principles in the model most currently espoused and discussed. For example, agriculture. You cannot pull corn like cars. Does this mean agriculture can&#8217;t get leaner? Of course not.</p>
<p>I believe that industries that are &#8220;closer to the dirt&#8221; like agriculture, apparel and housing (echoing the primary needs as described by Maslov as food, clothing and shelter) will have facets of their businesses that cannot follow the model most currently depicted by Toyota. Lean looks different in different industries. Making single count units to order in apparel isn&#8217;t tenable anymore than producing one single serving of corn is. I argue that some industries can never  totally eliminate batch production due to fundamental differences inherent to their products.</p>
<p>I&#8217;ve been trying to direct the discussion of lean -in this corner of manufacturing- toward exploring what concepts apply to us and which don&#8217;t. Some facets are already used by many firms, they just don&#8217;t know that&#8217;s what it is. We&#8217;ve done some of these things well before Lean became known. For example, before 1980, it was largely unheard of for a manufacturer to cut and sew a line without having secured the orders beforehand. That was &#8220;lean&#8221; and that&#8217;s the way manufacturers used to produce.</p>
<p>Rather than using the protocols established by Toyota -such as the disparity you mention with takt time- I think we need to explore what concepts apply to us, what concepts are a force in our industry but not in others, and what it is that we can reasonably accomplish, all while reducing waste. The fact remains, for most cut and sew businesses, at least some batch processing is unavoidable. Ask any farmer. He&#8217;ll tell you the same <img src='http://www.fashion-incubator.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: don</title>
		<link>http://www.fashion-incubator.com/archive/piece_rate_is_good/comment-page-1/#comment-1943</link>
		<dc:creator>don</dc:creator>
		<pubDate>Fri, 03 Mar 2006 19:49:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.fashion-incubator.com/2006/01/piece_rate_is_good/#comment-1943</guid>
		<description>The problem I see with piecework is does it match Takt time. If not then overproduction follows. This results in increased cost thru inventory, movement, space, and the possibility of obsolesence and scrap.
</description>
		<content:encoded><![CDATA[<p>The problem I see with piecework is does it match Takt time. If not then overproduction follows. This results in increased cost thru inventory, movement, space, and the possibility of obsolesence and scrap.</p>
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		<title>By: Bill Waddell</title>
		<link>http://www.fashion-incubator.com/archive/piece_rate_is_good/comment-page-1/#comment-1942</link>
		<dc:creator>Bill Waddell</dc:creator>
		<pubDate>Sat, 11 Feb 2006 14:40:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.fashion-incubator.com/2006/01/piece_rate_is_good/#comment-1942</guid>
		<description>My two cents:

First, lean is hard enough without having to learn to speak Japanee at the same time.  The definition of &quot;jidoka&quot;, as far as I am concerned is &quot;irrelevant&quot;.  I have noticed that there are a lot of Lean &#039;experts&#039; who seem to know a lot more about Japanese vocabulary than they do about manufacturing.

Second, piece work is an alluring siren song that manufacturers find hard to resist, but there are huge problems with it.  Quality often suffers, for one.  The bigger problem is that most companies have much higher overhead costs than direct labor costs.  Piece work seeks to optimize direct labor, but does not contribute to overhead cost reduction, and often creates incentives for workers to do things that increase overhead costs.  There are very good reasons why the best performing lean companies pay for skills, rather than production.


</description>
		<content:encoded><![CDATA[<p>My two cents:</p>
<p>First, lean is hard enough without having to learn to speak Japanee at the same time.  The definition of &#8220;jidoka&#8221;, as far as I am concerned is &#8220;irrelevant&#8221;.  I have noticed that there are a lot of Lean &#8216;experts&#8217; who seem to know a lot more about Japanese vocabulary than they do about manufacturing.</p>
<p>Second, piece work is an alluring siren song that manufacturers find hard to resist, but there are huge problems with it.  Quality often suffers, for one.  The bigger problem is that most companies have much higher overhead costs than direct labor costs.  Piece work seeks to optimize direct labor, but does not contribute to overhead cost reduction, and often creates incentives for workers to do things that increase overhead costs.  There are very good reasons why the best performing lean companies pay for skills, rather than production.</p>
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		<title>By: christy fisher</title>
		<link>http://www.fashion-incubator.com/archive/piece_rate_is_good/comment-page-1/#comment-1941</link>
		<dc:creator>christy fisher</dc:creator>
		<pubDate>Fri, 10 Feb 2006 17:51:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.fashion-incubator.com/2006/01/piece_rate_is_good/#comment-1941</guid>
		<description>In 2005, my stitchers earned between $12-$20 per hour.
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		<content:encoded><![CDATA[<p>In 2005, my stitchers earned between $12-$20 per hour.</p>
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		<title>By: Alison</title>
		<link>http://www.fashion-incubator.com/archive/piece_rate_is_good/comment-page-1/#comment-1940</link>
		<dc:creator>Alison</dc:creator>
		<pubDate>Thu, 09 Feb 2006 18:45:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.fashion-incubator.com/2006/01/piece_rate_is_good/#comment-1940</guid>
		<description>Ok, found the US CPI. The CPI for 2005 was 128.4% of the CPI for 1995. So the 1995 &quot;average stitcher&quot; earning $9.73 to $11.27 per hour would need to be making $12.49 to $14.47 per hour in 2005. What I said.
</description>
		<content:encoded><![CDATA[<p>Ok, found the US CPI. The CPI for 2005 was 128.4% of the CPI for 1995. So the 1995 &#8220;average stitcher&#8221; earning $9.73 to $11.27 per hour would need to be making $12.49 to $14.47 per hour in 2005. What I said.</p>
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		<title>By: Alison</title>
		<link>http://www.fashion-incubator.com/archive/piece_rate_is_good/comment-page-1/#comment-1939</link>
		<dc:creator>Alison</dc:creator>
		<pubDate>Thu, 09 Feb 2006 18:23:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.fashion-incubator.com/2006/01/piece_rate_is_good/#comment-1939</guid>
		<description>I&#039;d be interested in knowing what operators are getting for piece rate. Kathleen, in &lt;a href=&quot;http://www.fashion-incubator.com/mt/archives/problems_in_problem_prevention.html&quot; rel=&quot;nofollow&quot;&gt;http://www.fashion-incubator.com/mt/archives/problems_in_problem_prevention.html&lt;/a&gt; you said that &quot;Even in 1995, the average stitcher earned $9.73-$11.27 on piece rate.&quot; If I understand Hugh E&#039;s post correctly, his superstars earn up to 150% of his state&#039;s hourly minimum wage, and even a little more. Depending on the state he works out of, that means that his slow operators earn betweeen $5.15 and $8.50 per hour and his superstars earn between about $8.00 and $13.00 per hour.

I don&#039;t know what the change in the cost of living has been since 1995 - but if it went up an average of 2.5% per year, then the comparable 2005 stitchers should be making an average of $12.50 to $14.50 per hour.

What are operators actually getting these days? (And does anybody know what the change in cost of living has been since 2005?)
</description>
		<content:encoded><![CDATA[<p>I&#8217;d be interested in knowing what operators are getting for piece rate. Kathleen, in <a href="http://www.fashion-incubator.com/mt/archives/problems_in_problem_prevention.html" rel="nofollow">http://www.fashion-incubator.com/mt/archives/problems_in_problem_prevention.html</a> you said that &#8220;Even in 1995, the average stitcher earned $9.73-$11.27 on piece rate.&#8221; If I understand Hugh E&#8217;s post correctly, his superstars earn up to 150% of his state&#8217;s hourly minimum wage, and even a little more. Depending on the state he works out of, that means that his slow operators earn betweeen $5.15 and $8.50 per hour and his superstars earn between about $8.00 and $13.00 per hour.</p>
<p>I don&#8217;t know what the change in the cost of living has been since 1995 &#8211; but if it went up an average of 2.5% per year, then the comparable 2005 stitchers should be making an average of $12.50 to $14.50 per hour.</p>
<p>What are operators actually getting these days? (And does anybody know what the change in cost of living has been since 2005?)</p>
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		<title>By: Mike C</title>
		<link>http://www.fashion-incubator.com/archive/piece_rate_is_good/comment-page-1/#comment-1938</link>
		<dc:creator>Mike C</dc:creator>
		<pubDate>Thu, 09 Feb 2006 17:40:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.fashion-incubator.com/2006/01/piece_rate_is_good/#comment-1938</guid>
		<description>&lt;blockquote&gt;I concur with Eric H.&#039;s comment above that increased productivity on piece rate increases operator earnings while maintaining unit costs. Also, in the case of a production push that requires overtime, the only additional payment nominally due to the operators is 1/2 of their guaranteed hourly rate - if they&#039;re good enough to be allowed to work overtime, they&#039;re already earning their hourly rate in piecework. The high producers often create enough value in their overtime to eliminate the need for any &#039;unearned&#039; overtime payment, which means that their extra time is essentially free. As long as they&#039;re earning more at piece rate than their guaranteed rate x 1.5, the additional cost is obviated by their productivity.&lt;/blockquote&gt;

This is not true in the United States.

You cannot set an arbitrary &quot;artificial regular rate&quot; to avoid paying overtime.  A quick Google on &quot;piece rate overtime&quot; will yield loads of information on the topic.

There is much about the FLSA that I don&#039;t care for (especially all the parts about not allowing adults to enter into mutually beneficial contracts) but its still the law and attempts to circumvent it can yield *very* costly results.

</description>
		<content:encoded><![CDATA[<blockquote><p>I concur with Eric H.&#8217;s comment above that increased productivity on piece rate increases operator earnings while maintaining unit costs. Also, in the case of a production push that requires overtime, the only additional payment nominally due to the operators is 1/2 of their guaranteed hourly rate &#8211; if they&#8217;re good enough to be allowed to work overtime, they&#8217;re already earning their hourly rate in piecework. The high producers often create enough value in their overtime to eliminate the need for any &#8216;unearned&#8217; overtime payment, which means that their extra time is essentially free. As long as they&#8217;re earning more at piece rate than their guaranteed rate x 1.5, the additional cost is obviated by their productivity.</p></blockquote>
<p>This is not true in the United States.</p>
<p>You cannot set an arbitrary &#8220;artificial regular rate&#8221; to avoid paying overtime.  A quick Google on &#8220;piece rate overtime&#8221; will yield loads of information on the topic.</p>
<p>There is much about the FLSA that I don&#8217;t care for (especially all the parts about not allowing adults to enter into mutually beneficial contracts) but its still the law and attempts to circumvent it can yield *very* costly results.</p>
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